Global 3D Camera Market–Trends, Insights and Forecast (2021-2027)

  • Publish Date
    September 5, 2021
  • No of Pages
  • SKU Code
    GIR 2019
  • Format

Global 3D Camera Market–Trends, Insights and Forecast (2021-2027)

The report will cover the overall analysis and insights in relation to the size and growth rate of the Global 3D Camera Market ” by various segments at a global and regional level for the 2014-2027 period, with 2014-2019 as historical data, 2020 as a base year, 2021 as an estimated year and 2021-2027 as forecast period.

Global 3D Camera Market – Introduction

A 3D camera is an imaging device that offers the perception of depth in images to replicate three dimensional views as experienced through human binocular vision. Some 3D cameras use two or more lenses to record multiple points of view, while others use a single lens that shifts its position. The 3D effect is created by taking two images from two lenses, creating a parallax effect. Parallax occurs while viewing an object along two lines of sight.

3D image processing is highly useful when volumes, shapes, and 3D positions and orientations of objects are required. It is a depth-sensing technology that augments camera capabilities for facial and object recognition. 3D sensing technology mimics the human vision using optical technology, which facilitates the emergence and integration of augmented reality, AI (Artificial Intelligence), and Internet of Things (IoT). This creates unique opportunities in consumer applications.

Global 3D Camera Market Report Scope

  • The scope of the report covers the clear understanding and overview of the product.
  • Analysis of market trends in the region, with market data considering 2020 as the base year, 2021 as the estimate year and forecast for 2027 with projection of CAGR from 2021 to 2027.
  • The report covers discussion of economic trends and technology.
  • Market estimates represent revenue.
  • In-depth analysis of the market segmentation assists in determining the prevailing market scope.

Segments covered in the reports

Attribute Details
Market size available for years 2014–2027
Base year considered 2020
Forecast period 2021–2027
Historical period 2014-2019
Forecast units Value (USD) & Volume (Million Units)
Forecast units Value (USD) & Volume (Million Units)
Segmentation By Regions
North America, Europe, Asia Pacific, Latin America and Middle East & Africa
By Countries
United States, Russia, China, Germany, United Kingdom, France, Japan, Israel, Saudi Arabia, South Korea, United Arab Emirates, Canada, Indonesia, Malaysia, Switzerland, Australia, India, Italy, Sweden, Spain, Belgium, Netherlands, Norway, Brazil, Argentina, Mexico, South Africa and 54 Others.
By Product Type

Target Camera and Target-free Camera.

By Application

Professional Camera, Smartphone, Tablet, Computer and other.

By Technology

Time-of-flight, Stereo Vision and Structured Light

Companies covered Nikon; Samsung; Sony; Panasonic; Faro Technologies; Fujifilm Corp; Go pro; Intel Corp; LG electronics Corp; Samsung Electronics Corp; Canon; Kodak; LG and Others.

Segments Covered in Global 3D Camera Market

Geographically, APAC has the most lucrative 3D camera market owing to the higher demand in the prominent consumer electronics market due to the presence of Samsung, Panasonic, Oppo, Xiaomi, and Vivo. Also, higher sales in the healthcare, construction, and automotive industries is influencing the 3D camera market by manifolds. Due to technological advancements in the region, APAC offered the maximum global market share of 37% in 2020. The rising smartphone production in the region combined with growing demand from the industrial sector will be the major drivers of the 3D Camera market in APAC region.

Covid-19 Impact on the Global 3D Camera Market

COVID-19 first factories has affected the global supply chains and negatively impacted the manufacturing, delivery schedules, and sales of products in global market. Few companies have already announced possible delays in product deliveries and slump in future sales of their products. In addition to this, the global travel bans imposed by countries in Europe, Asia-Pacific, and North America are affecting the business collaborations and partnerships opportunities. began in Wuhan (China) during December 2019 and since then it has spread at a fast pace across the globe. The US, India, Brazil, Russia, France, the UK, Turkey, Italy, and Spain are some of the worst affected countries in terms confirmed cases and reported deaths. The COVID-19 has been affecting economies and industries in various countries due to lockdowns, travel bans, and business shutdowns. Shutdown of various plants and

Recent Developments in Global 3D Camera Market

  • HP released a new 3D Camera which was designed for 3D designers, digital fine artists, game developers and CG artists, and it works with the Sprout Pro G2, attaching to a computer display to capture and digitize 3D objects, 2D documents, and live video. HP describes the 3D camera as allowing for a more immersive and human experience through live sharing, it brings into view the desk, hands, etc. to complement the webcam and screen sharing.
  • In 2018, Leica Camera announced an alliance with Pmdtechnologies AG, to develop a depth-sensing camera for smartphones. With the agreement, the two companies will work together to create a 3D-sensing camera for smartphones while reducing the size of the lens. Time-of-flight cameras are also said to have enhanced capabilities in facial ID, augmented reality, and even scanning 3D objects.

 Key Market Players in Global 3D Camera Market

  • The major players in the Global 3D Camera Market are Nikon; Samsung; Sony; Panasonic; Faro Technologies; Fujifilm Corp; Go pro; Intel Corp; LG electronics Corp; Samsung Electronics Corp; Canon; Kodak; LG; and others.
  • Also, the Global 3D Camera Market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

Objectives of the Global 3D Camera Market Study

  • To provide detailed information regarding drivers, restraints, opportunities and challenges are influencing the growth in the Global 3D Camera Market.
  • To analyze the competitive intelligence of players based on company profiles and their key growth strategies.
  • To strategically analyze micro markets with respect to the individual growth trends, their prospects, and their contribution to the total Global 3D Camera Market.
  • To analyze competitive developments such as expansions, and product launches, along with research & development (R&D) activities undertaken in the Global 3D Camera Market.
  • A unique model is created customized for each study also offers suggestions that help enterprises to identify and mitigate risks.



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1 Global 3D Camera Market – INTRODUCTION

Global 3D Camera Market – Objectives Of The Study

Global 3D Camera Market Definition

Global 3D Camera Market Scope

Global 3D Camera Market Stakeholders

Global 3D Camera Market Limitations

Summary of changes in Global 3D Camera Market


Research data

Secondary data

Primary data

Global 3D Camera Market Size Estimation

Global 3D Camera Market Breakdown & Data Triangulation

Global 3D Camera Market Share Analysis

Global 3D Camera Market Risk assessment/limitations

Assessment Of The Impact Of Covid-19 On The Global 3D Camera Market

3 Global 3D Camera Market EXECUTIVE SUMMARY


Global 3D Camera Market – Introduction

Global 3D Camera Market Dynamics

Global 3D Camera Market Drivers

Growing demand of 3D content from entertainment industry

Enhancement in 3D scanning technology

Improved user taste & preferences


Market restraints

Price based constraints

Lack of awareness


Expected rise in home automation applications

Virtual reality applications


Porters Five Force Model

Moderate-to-high bargaining power of suppliers
Moderate-to-high threat of new entrants
Moderate threat of substitutes
High-to-moderate intensity of rivalry
Moderate bargaining power of buyers

5 Global 3D Camera Market – Industry Insights


Industry trends

Strategic benchmarking

Pricing analysis

Value chain analysis

Ecosystem analysis

Patent analysis

Trade analysis

Impact of covid-19 on the global 3d camera market


Target Camera

Target-free Camera



Stereo Vision

Structured Light


Professional Camera




and other



North America








Rest of Europe

Asia Pacific




Rest of Asia Pacific

Rest of the World

Latin America

Middle East & Africa



Footprint analysis of the top players in the global 3d camera market

Product & service portfolio matrix

Market share analysis

Company evaluation quadrant

Company evaluation quadrant for start-ups/smes

Competitive scenario


(Business overview, Products & services offered, Recent Developments, Competitive analysis, SWOT Analysis,)

  1. Nikon
  2. Samsung
  3. Sony
  4. Panasonic
  5. Faro Technologies
  6. Fujifilm Corp
  7. Go pro
  8. Intel Corporation
  9. LG electronics Corp
  10. Samsung Electronics Corp
  11. Canon
  12. Kodak
  13. LG
  14. 68+ Others


Discussion guide

Available customizations

Related reports


Research Methodology is the process used to collect information and data for the purpose of making business decisions. The success of a research project is entirely dependent on the research methodology adopted by the company. Research Methodology and Scope We have implemented a mix of primary and secondary research for our market estimate and forecast. Secondary research formed the initial phase of our study, where we conducted extensive data mining, referring to verified data sources such as independent studies, company annual reports, white papers, case studies, government and regulatory published articles, technical journals, magazines, and paid data sources. It was also used to obtain important information about the key players and market classification & segmentation according to industry trends to the bottom-most level, and key developments related to market and technology perspectives. A database of the key industry leaders was also prepared using secondary research.

In the primary research process, various primary sources from both supply and demand sides have been interviewed to obtain qualitative and quantitative information important for respective regions. The primary sources from the supply side included industry experts such as CEOs, VPs, marketing directors, technology and innovation directors, and related executives from key companies and organizations operating in the respective regions. The primary data has been collected through questionnaires, e-mails, and telephonic interviews, end-user surveys, consumer surveys, technology distributors and wholesaler’s surveys.

  • Quantitative methods (e.g. surveys) are best for measuring, ranking, categorizing, identifying patterns and making generalizations
  • Qualitative methods (e.g. interviews) are best for describing, interpreting, contextualizing, and gaining in-depth insight into specific concepts or phenomena
  • Mixed methods allow for a combination of numerical measurement and in-depth exploration.

Market drivers and restraints, along with their current and expected impacts, technological scenario and expected developments, end-use industry trends and dynamics  and consumer behavior trends  these forecasting parameters were considered.

Ethical approach, attention to detail, consistency, latest trend in the market and highly authentic source these are benefits of company’s research methodology.

Market size estimation methodology top-down and bottom-up approaches

Both top-down and bottom-up approaches have been used to estimate and validate the total size of the virtual reality market. These methods have also been extensively used to estimate the sizes of various market subsegments. Estimating the size of the market in each region by adding the sizes of country-wise markets and tracking the ongoing and upcoming implementation of virtual reality projects by various companies in each region and forecasting the size of the virtual reality market based on these developments and other critical parameters, including COVID-19 related impacts

Data Triangulation

After arriving at the overall market size—using the market size estimation processes explained above—the market has been split into several segments and subsegments. To complete the overall market engineering process and arrive at the exact statistics of each market segment and subsegment, data triangulation, and market breakdown procedures have been employed, wherever applicable. The data has been triangulated by studying various factors and trends from both the demand and supply sides. It provide detailed information regarding the major factors (drivers, restraints, opportunities, challenges, company profiles, key player strategies competitive developments and key developments) influencing the virtual reality market growth.

Statistical Model

Our market estimates and forecasts are derived through simulation models. A unique model is created customized for each study. Gathered information for market dynamics, technology landscape, application development and pricing trends is fed into the model and analyzed simultaneously. These factors are studied on a comparative basis, and their impact over the forecast period is quantified with the help of correlation, regression and time series analysis.