Global Smart Augmented Reality (AR) Glasses Market Analysis –Trends, Insights and Forecasts (2023-2030)

  • Publish Date
    October 27, 2024
  • No of Pages
    358
  • SKU Code
    GIR 8034
  • Format

Report Overview

  • Understand the latest market trends and future growth opportunities for the Smart Augmented Reality (AR) Glasses industry globally with research from the Global Industry Reports team of in-country analysts – experts by industry and geographic specialization.
  • Key trends are clearly and succinctly summarized alongside the most current research data available. Understand and assess competitive threats and plan corporate strategy with our qualitative analysis, insight, and confident growth projections.
  • The report will cover the overall analysis and insights in relation to the size and growth rate of the “Smart Augmented Reality (AR) Glasses Market” by various segments at a global and regional level for the 2010-2030 period, with 2010-2022 as historical data, 2023 as a base year, 2024 as an estimated year and 2024-2030 as forecast period.

Description:

  • The global market for Smart Augmented Reality (AR) Glasses estimated at 678.6 thousand Units in the year 2023, is expected to reach 13.3 million Units by 2030, growing at a CAGR of 53.0% over the analysis period 2023-2030.
  • Simple Assisted Reality Glasses, one of the segments analyzed in the report, is expected to record a 50.3% CAGR and reach 5.3 million Units by the end of the analysis period. Growth in the MR Holographic Displays segment is estimated at 58.4% CAGR over the analysis period.
  • The Smart Augmented Reality (AR) Glasses market in the U.S. is estimated at 432.3 thousand Units in the year 2023. China, the world`s second largest economy, is forecast to reach a projected market size of 613.3 thousand Units by the year 2030 trailing a CAGR of 62.5% over the analysis period 2023-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 51.0% and 56.5% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 51.2% CAGR.
  • The global smart augmented reality (AR) glasses market is witnessing significant growth as these wearable devices redefine the interaction between digital and physical environments. Smart AR glasses merge real-world visuals with digital overlays through transparent lenses, empowering users with real-time information, graphics, and guidance. This technology is making a substantial impact across industries like healthcare, where surgeons access critical data during procedures, and manufacturing, where workers follow interactive instructions without distractions. In the consumer space, demand is fueled by immersive experiences in gaming, entertainment, and communication, allowing users to engage with augmented visuals in their surroundings. Key market drivers include advancements in AR technology, growing investments in wearable tech, and expanding applications across sectors like healthcare, retail, and education. As AR glasses become lighter, more stylish, and user-friendly, their appeal continues to grow, bridging high-end technology with daily usability. The surge in remote work and virtual collaboration is also propelling their adoption, establishing smart AR glasses as a transformative tool in both professional and personal domains.

Smart Augmented Reality Glasses Market 2024

MARKET DATA INCLUDED

  • Unit SalesAverage Selling PricesMarket Size & Growth Trends
  • COVID-19 Impact and Global economic slowdown Analysis
  • Analysis of US inflation reduction act 2022
  • Global competitiveness and key competitor percentage market shares
  • Market presence across multiple geographies – Strong/Active/Niche/Trivial
  • Online interactive peer-to-peer collaborative bespoke updates
  • Market Drivers & Limiters
  • Market Forecasts Until 2028, and Historical Data to 2015
  • Recent Mergers & Acquisitions
  • Company Profiles and Product Portfolios
  • Leading Competitors

The Report Includes:

  • The report provides a deep dive into details of the industry including definitions, classifications, and industry chain structure.
  • Analysis of key supply-side and demand trends.
  • Detailed segmentation of international and local products.
  • Historic volume and value sizes, company, and brand market shares.
  • Five-year forecasts of market trends and market growth.
  • Robust and transparent research methodology conducted in-country.
  • Qualitative and quantitative analysis of the market based on segmentation involving both economic as well as non-economic factors.
  • Provision of market value (USD Billion) data for each segment and sub-segment.
  • Analysis by geography, region, Country, and its states.
  • A brief overview of the commercial potential of products, technologies, and applications.
  • Company profiles of leading market participants dealing in products category.
  • Description of properties and manufacturing processes.
  • marketed segments on the basis of type, application, end users, region, and others.
  • Discussion of the current state, setbacks, innovations, and future needs of the market.
  • Examination of the market by application and by product sizes; utility-scale, medium scale and small-scale.
  • Country-specific data and analysis for the United States, Russia, China, Germany, United Kingdom, France, Japan, Israel, Saudi Arabia, South Korea, United Arab Emirates, Canada, Switzerland, Australia, India, Italy, Turkey, Qatar, Sweden, Spain, Belgium, Netherlands, Norway, Singapore, Egypt, Denmark, Austria, Vietnam, Brazil, Argentina, Mexico, South Africa, and others.
  • Coverage of historical overview, key industrial development and regulatory framework.
  • Analysis of competitive developments, such as contracts & agreements, expansions, new product developments, and mergers & acquisitions in the market.
  • A look at the opportunities in the market for stakeholders and provide a competitive landscape of the market leaders.

Reports Scope and Segments:

Report Attribute Details
Market size in 2023 678.6 thousand Units
Market size forecast in 2030 13.3 million Units
Growth Rate CAGR of 53.0% from 2024 to 2030
Base year for estimation 2023
Historical data 2015 – 2023
Forecast period 2024 – 2030
Quantitative units Revenue in USD million and CAGR from 2024 to 2030
Report coverage Revenue forecast, company ranking, competitive landscape, growth factors, trends, DROT Analysis, Market Dynamics and Challenges, and Strategic Growth Initiatives

COVID-19 Impact, Market Growth Trends, Market Limiters, Competitive Analysis & SWOT for Top Competitors, Mergers & Acquisitions, Company Profiles, Product Portfolios

Market Size, Market Shares, Market Forecasts, Market Growth Rates, Units Sold, and Average Selling Prices.

Segments covered  Technology, Equipment Type, Product, Application and Region
Regional scope North America; Europe; Asia Pacific; Latin America; Middle East and Africa and rest of the world
Country scope United States, Russia, China, Germany, United Kingdom, France, Japan, Israel, Saudi Arabia, South Korea, United Arab Emirates, Canada, Switzerland, Australia, India, Italy, Turkey, Qatar, Sweden, Spain, Belgium, Netherlands, Norway, Singapore, Egypt, Denmark, Austria, Vietnam, Brazil, Argentina, Mexico, South Africa, and others.
Key companies profiled Alphabet Inc. (Google Inc.); AltoTech; Amazon; Apple Inc.; Atheer Inc; Avegant Corp.; Baidu; Blippar Limited; Brother; C Wear Technologies AB; Campfire; Canon; Caputer; CastAR; Daqri LLC; Elbit Systems Ltd.; Epson; Everysight Ltd.; FlexEl, LLC.; Foxconn; Fujitsu; Fusar; Glassup Srl; HTC Corp.; Innovega; Intel; Iristick NV; Konica Minolta; Kopin Corp.; LAFORGE Optical Inc.; Laster; Lenovo Group; LG; Lumus Ltd.; MAD Gaze; Magic Leap, Inc.; Meta Platforms Inc.; MicroOLED; Microsoft Corp.; Mirama; Nokia; North Inc.; Nreal Corp.; NVIS, Inc.; Oakley; Oculus VR; Olympus; Optinvent S.A.; Osterhout Design Group; Penny AB; Pico Interactive; PTC Inc.; RealWear Inc.; Recon Instruments; Ricoh Co. Ltd.; RideOn; Rokid Corporation; Royole Corporation; Samsung Electronics; Seebright; Seiko Epson Corp.; Shadow Creator Information Technology Co., Ltd.; Six15 Technologies; Skully Helmets; Snap Inc.; Sony Corp.; TeamViewer AG; Theia; ThirdEye Gen, Inc.; Tobii AB; Toshiba Corp.; Upskill; Vuzix Corp.; Wikitude GmbH; Xiaomi Corporation; XOEye Technologies; Zappar Limited; Zebra Technologies and others
Customization scope Free report customization (equivalent up to 20 analyst’s working days) with purchase. Addition or alteration to country, regional & segment scope.
Report Format PDF, PPT, Excel & Online User Account

Smart Augmented Reality Glasses Unit Sales 2023

Report Segmented by:

By Technology:

* AR technology:

o Marker-based AR technology:

+ Active marker

+ Passive marker

o Markerless AR technology

+ Model-base tracking

+ Image processing based tracking

+ Anchor-based AR

* VR Technology

o Non-immersive technology

o Semi-immersive and fully immersive technology

  By Offering:

* Hardware

o Sensors

+ Accelerometers

+ Gyroscopes

+ Magnetometers

+ Proximity sensors

o Semiconductor components:

+ Controllers and processors

+ Integrated Circuits

o Display and projectors

o Position trackers

o Cameras

o Others

+ Computers

+ Video generators and combiners

* Software

o Software development kits

o Cloud-based services

By Device:

* AR devices

o Head-mounted displays

+ AR smart glasses

+ Smart helmets

o Heads-up display

* VR devices

o Head-mounted displays

o Gesture-tracking devices

o Displays and projectors

* Holographic Displays

* Smart Helmets

  By Application:

* Consumer

o Gaming

o Sports

o Entertainment

+ Theme parks

+ Museums

+ Art exhibitions and galleries

* Commercial

o Retail and e-commerce

+ Beauty and cosmetics

+ Apparel fitting

+ Jewelry

+ Grocery shopping

+ Footwear

+ Furniture

o Travel and tourism

o E-learning

* Enterprise

o Manufacturing

* Healthcare

o Surgery

o Fitness management

o Patient care management

o Pharmacy management

o Medical training and education

o Radiology

* Aerospace and Defense

* Automotive

* Energy

* Others

o Construction

o Agriculture

o Telecom/IT services

o Transportation and Logistics

o Public Safety

By Enterprise:

* Small enterprise

* Medium enterprise

* Large enterprise

By Region:

* North America

* Europe

* Asia Pacific

* Latin America

* Middle East & Africa

* Rest Of The World

Smart Augmented Reality Glasses Revenue 2023

Companies Covered in Report: 

Alphabet Inc. (Google Inc.) Mirama
AltoTech Nokia
Amazon North Inc.
Apple Inc. Nreal Corp.
Atheer Inc NVIS, Inc.
Avegant Corp. Oakley
Baidu Oculus VR
Blippar Limited Olympus
Brother Optinvent S.A.
C Wear Technologies AB Osterhout Design Group
Campfire Penny AB
Canon Pico Interactive
Caputer PTC Inc.
CastAR RealWear Inc.
Daqri LLC Recon Instruments
Elbit Systems Ltd. Ricoh Co. Ltd.
Epson RideOn
Everysight Ltd. Rokid Corporation
FlexEl, LLC. Royole Corporation
Foxconn Samsung Electronics
Fujitsu Seebright
Fusar Seiko Epson Corp.
Glassup Srl Shadow Creator Information Technology Co., Ltd.
HTC Corp. Six15 Technologies
Innovega Skully Helmets
Intel Snap Inc.
Iristick NV Sony Corp.
Konica Minolta TeamViewer AG
Kopin Corp. Theia
LAFORGE Optical Inc. ThirdEye Gen, Inc.
Laster Tobii AB
Lenovo Group Toshiba Corp.
LG Upskill
Lumus Ltd. Vuzix Corp.
MAD Gaze Wikitude GmbH
Magic Leap, Inc. Xiaomi Corporation
Meta Platforms Inc. XOEye Technologies
MicroOLED Zappar Limited
Microsoft Corp. Zebra Technologies

After Sales Support

  • Every updated edition of the report and full data stack will be provided at no extra cost for 24 months.
  • Latest 2022 base year report.
  • Free Updated edition of 2024 every quarter without any hidden cost.
  • No user limitation for the report. Unlimited access within the organization.
  • Unrestricted post-sales support at no additional cost
  • Free report customization (equivalent up to 10 analyst’s working days) with purchase. Addition or alteration to country, regional & segment scope
  • Global Industry Reports will support your post-purchase for a period of 24 months to answer any of your queries related to the following market and to provide you any more data needed, for your analysis.
  • Option to purchase regional or selected Chapters from the report.

Key Questions Answered in this Report

  • How will the smart augmented reality market evolve?
  • Who are the key players in smart augmented reality market? What are their strategies?
  • What is the competitive landscape?
  • What are the needs, challenges, and solutions in smart augmented reality market?
  • What’s the value chain for AR Glasses?
  • What’s the forecast for smart augmented reality market adoption in the next decade?
  • What are the drivers for adoption of smart augmented reality?
  • What’s the right price? The right timing?
  • Will this market happen at all? How big can it get?
  • Executive Summary
  • Research Methodology
    • Primary Research
    • Secondary Research
    • Market Analytics
    • Revenue Forecasting
  • Market Overview
    • Market Definition
    • Scope of the Study
      • Research Objectives
      • Assumptions & Limitations
      • Market Structure
    • Market Dynamics
      • Introduction
      • Microeconomic Factor Analysis
      • Market Evolution
      • Technology Roadmap
      • Demand-Supply Dynamics
      • Growth Drivers
      • Restraints
      • Opportunities
      • Challenges
      • Sustainable Strategies
    • Market Trend Analysis (Product Analysis, Technology Analysis, Application Analysis)
    • Industry Analysis
      • Profitability analysis
      • Supply Chain & Value Chain Analysis
      • Porter’s Five Forces Analysis
        • Bargaining power of Suppliers
        • Bargaining Power of Buyers
        • Threat of substitutes
        • Threat of new entrants
        • Degree of Competition
      • PEST Analysis
      • Upstream and downstream profitability analysis and opportunities

Global Market Scope

  1. Market analysis by product category
  2. Market analysis by component / type
  3. Market analysis by technology
  4. Market analysis by application
  5. Market analysis by industry vertical
  6. Market analysis by end-use
  7. Market analysis by emerging technologies, trends and applications
  8. Market analysis by region
    • North America
      • US
      • Canada
      • Mexico
      • Others
    • South America
      • Brazil
      • Argentina
      • Chile
      • Colombia
      • Peru
      • Venezuela
      • Ecuador
      • Others
    • Europe
      • Germany
      • France
      • UK
      • Russia
      • Italy
      • Spain
      • Sweden
      • Netherlands
      • Poland
      • Austria
      • Belgium
      • Finland
      • Norway
      • Switzerland
      • Denmark
      • Czech Republic
      • Portugal
      • Others
    • Asia-Pacific
      • China
      • Japan
      • South Korea
      • Taiwan
      • India
      • Australia
      • Indonesia
      • Philippines
      • Malaysia
      • Others
    • Middle East
      • Iran
      • Turkey
      • Kuwait
      • UAE
      • Israel
      • Oman
      • Bahrain
      • Saudi Arabia
      • Qatar
      • Egypt
      • Others
    • Africa
      • Algeria
      • Libya
      • South Africa
      • Sudan
      • Zimbabwe
      • Others
  1. Competitive Landscape
    • Introduction
    • Market share analysis by key market players (North America, South America, Europe, APAC, Africa)
    • Market Strategy
    • Mergers and Acquisitions
    • New Product Launches
    • Asset Transactions
    • Financial Announcements
  2. Company Profile (key market players)
    • Company profile 1
      • Company Overview
      • Strategic Initiatives
      • Financial Analysis
      • Product Benchmarking
      • SWOT Analysis
    • Company profile 2
      • Company Overview
      • Strategic Initiatives
      • Financial Analysis
      • Product Benchmarking
      • SWOT Analysis
    • Company profile 3
      • Company Overview
      • Strategic Initiatives
      • Financial Analysis
      • Product Benchmarking
      • SWOT Analysis
    • Company profile 4
      • Company Overview
      • Strategic Initiatives
      • Financial Analysis
      • Product Benchmarking
      • SWOT Analysis
    • Company profile 5
      • Company Overview
      • Strategic Initiatives
      • Financial Analysis
      • Product Benchmarking
      • SWOT Analysis
    • Company profile 6
      • Company Overview
      • Strategic Initiatives
      • Financial Analysis
      • Product Benchmarking
      • SWOT Analysis
    • Company profile 7
      • Company Overview
      • Strategic Initiatives
      • Financial Analysis
      • Product Benchmarking
      • SWOT Analysis
    • Company profile 8
      • Company Overview
      • Strategic Initiatives
      • Financial Analysis
      • Product Benchmarking
      • SWOT Analysis
    • Company profile 9
      • Company Overview
      • Strategic Initiatives
      • Financial Analysis
      • Product Benchmarking
      • SWOT Analysis
    • Company profile 10
      • Company Overview
      • Strategic Initiatives
      • Financial Analysis
      • Product Benchmarking
      • SWOT Analysis
  1. Other Companies

150+

Methodology

Research Methodology is the process used to collect information and data for the purpose of making business decisions. The success of a research project is entirely dependent on the research methodology adopted by the company. Research Methodology and Scope We have implemented a mix of primary and secondary research for our market estimate and forecast. Secondary research formed the initial phase of our study, where we conducted extensive data mining, referring to verified data sources such as independent studies, company annual reports, white papers, case studies, government and regulatory published articles, technical journals, magazines, and paid data sources. It was also used to obtain important information about the key players and market classification & segmentation according to industry trends to the bottom-most level, and key developments related to market and technology perspectives. A database of the key industry leaders was also prepared using secondary research.

In the primary research process, various primary sources from both supply and demand sides have been interviewed to obtain qualitative and quantitative information important for respective regions. The primary sources from the supply side included industry experts such as CEOs, VPs, marketing directors, technology and innovation directors, and related executives from key companies and organizations operating in the respective regions. The primary data has been collected through questionnaires, e-mails, and telephonic interviews, end-user surveys, consumer surveys, technology distributors and wholesaler’s surveys.

  • Quantitative methods (e.g. surveys) are best for measuring, ranking, categorizing, identifying patterns and making generalizations
  • Qualitative methods (e.g. interviews) are best for describing, interpreting, contextualizing, and gaining in-depth insight into specific concepts or phenomena
  • Mixed methods allow for a combination of numerical measurement and in-depth exploration.

Market drivers and restraints, along with their current and expected impacts, technological scenario and expected developments, end-use industry trends and dynamics  and consumer behavior trends  these forecasting parameters were considered.

Ethical approach, attention to detail, consistency, latest trend in the market and highly authentic source these are benefits of company’s research methodology.

Global Industry Reports

Market size estimation methodology top-down and bottom-up approaches

Both top-down and bottom-up approaches have been used to estimate and validate the total size of the virtual reality market. These methods have also been extensively used to estimate the sizes of various market subsegments. Estimating the size of the market in each region by adding the sizes of country-wise markets and tracking the ongoing and upcoming implementation of virtual reality projects by various companies in each region and forecasting the size of the virtual reality market based on these developments and other critical parameters, including COVID-19 related impacts

Data Triangulation

After arriving at the overall market size—using the market size estimation processes explained above—the market has been split into several segments and subsegments. To complete the overall market engineering process and arrive at the exact statistics of each market segment and subsegment, data triangulation, and market breakdown procedures have been employed, wherever applicable. The data has been triangulated by studying various factors and trends from both the demand and supply sides. It provide detailed information regarding the major factors (drivers, restraints, opportunities, challenges, company profiles, key player strategies competitive developments and key developments) influencing the virtual reality market growth.

Statistical Model

Our market estimates and forecasts are derived through simulation models. A unique model is created customized for each study. Gathered information for market dynamics, technology landscape, application development and pricing trends is fed into the model and analyzed simultaneously. These factors are studied on a comparative basis, and their impact over the forecast period is quantified with the help of correlation, regression and time series analysis.

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